Saturday, May 19, 2007

Long Shot

I'm struggling with the temptation to go cloth simulation for clothing. On the one hand, you get some really cool results, and every animation package worth its price has it these days. Still, you get wrapped up in running simulations on cloth, hair, grass, etc., and you wind up a techno toy junkie who forgets the big picture. The verdict is still out.

Sidekick in business casual. I've got two, maybe three outfits for the hero in mind, but her sidekick may end up with a larger wardrobe. Wilma and Bettie had an excuse for wearing the same outfit week after week. My characters don't.

Friday, May 18, 2007

Headshot

Just a shot post to prove that I haven't fallen off the edge of the earth just yet...

This head shot of the sidekick character isn't quite ready for prime time, but close enough to post. The body is quite a different matter. Modeling spandex uniforms makes doing a superhero pretty tame. Making a character that has more natural clothing is another matter altogether. That's the next hurdle, which I'm working on parallel with geometry fixes to the first character (see Model Sheet Madness above).